IXR 25 Call for Papers Program Speakers Committee

Call for Papers

Over the years the development and optimization of multimedia systems from traditional media (static 2D imagery and 2D video) to immersive media (manipulable 3D and XR) have been tailored towards delivering better experiences in remote communication. This has been essential for enhancing the sensation of presence and interactivity provided by immersive media, where users are no longer passive consumers but assume active engagement and decision-making. The topic has attracted a lot of attention from academia and industry players, with several publications and patents published every year on the topic, in addition to standardization effort from organizations such as ITU, JPEG and MPEG.
Despite remarkable advances, current Extended Reality (XR) applications are in their majority local and individual experiences. A plethora of interactive applications, such as teleconferencing, tele-surgery, interconnection in new buildings project chain, Cultural Heritage and Museum contents communication, are well on their way to integrate immersive technologies. However, interconnected, and interactive XR, where participants can virtually interact across vast distances, remains a distant dream. In fact, three great barriers stand between current technology and remote immersive interactive life-like experiences, namely the (i) content realism, (ii) motion-to-photon latency, and accurate (iii) human centric quality assessment and control.
Overcoming these barriers will require novel solutions at all elements of the end-to-end transmission chain. This workshop focuses on the challenges, applications, and major advancements in multimedia, networks and end-user infrastructures to enable the next generation of interactive XR applications and services. We hence encourage original paper submissions, which have not been published or submitted for publication elsewhere, from both academia and industry presenting novel research addressing the aforementioned challenges.

Topics of Interest

We welcome contributions from all research areas on XR, including but not limited to:

We invite researchers, industry experts, and innovators to join us for this exciting workshop on the future of XR, a unique opportunity to share insights, collaborate, and drive the field forward. Submit your work and be part of the conversation shaping the future of XR!

Submission guidelines

All submissions must be original work not under review at any other workshop, conference, or journal. The workshop will accept papers describing completed work as well as work in progress. Two submission formats are accepted: full paper and short paper, which must follow the formatting guidelines of the main conference ACM MM 2025. Full papers should be from 6 to 8 pages (plus 2 additional pages for the references), and will be presented orally. Short papers should be max 4 pages including references, and will be presented as posters. All papers must be encoded as PDF and using the ACM Article Template. The workshop follows a double-blind process: please ensure that your submission is fully anonymised. Failure to comply might result in desk rejection. For paper guidelines, please visit the conference website.

Important dates

Paper submission

July 11, 2025 (AoE)

Paper notification

August 1, 2025August 5, 2025

Camera-ready version

August 11, 2025August 26, 2025